v0.6.4 Resolution Scale Update!


As more and more settings are added to this increasingly complex software, it is important that settings are neatly categorized. This is why the General Settings have been separated into tabs: General, Input/Output, and Performance. Under the Performance tab, I have added new resolution scaling options. There are two separate categories of resolution scaling: VR Resolution Scale and Overlay Resolution Scale. You can read more about these new settings in the changelogs down below:


If you would like to support the continual development of Virtual Handheld, please donate or become a member at https://www.buymeacoffee.com/ZanyCatXR

v0.6.4 Resolution Scale Update (12/11/2024)

Welcome Screen:

-Added link to Bluesky page

-Fixed link to YouTube page

-Color coded social link texts

-Added label to inform the user that the social links "will open in a browser on your desktop"

-Updated social buttons' size to span the width of the Welcome page and accommodate the new label

Issue Resolver:

-Startup routine now checks if the Dashboard setting "Present Non-VR Applications on Theater Screen Upon Launch" is turned on. Since this setting seems to be a stumbling block for new users, just like with Global Inputs, the welcome screen will now prompt the user with a button to "Auto Fix" the issue.

General Settings:

-Separated General Settings Menu into tabs by category: General, Input/Output, Performance

-"Enable Handheld" toggle is now visible in the General Tab. (The toggle was always there, you just couldn't see it until now.) This can be used as a sort of auxiliary handheld toggle.

Performance Settings:

-Added VR Resolution Scaling, which automatically lowers the render resolution in SteamVR when the handheld is enabled. This can be very good for increasing the performance of games by prioritizing resources towards the game being played on the handheld over rendering the background environment. Its kinda like foveated rendering, but its more of at faux-veated rendering. This setting is off by default as it does temporarily change SteamVR settings.

-Added Overlay Resolution Scaling, which changes the resolution of the handheld overlay itself. Currently, the handheld screen resolution is calculated to be 75% of the overlay's resolution. This feature is a work-in-progress and will be improved later on to be more efficient.

Files

Virtual Handheld v0.6.4.zip 34 MB
80 days ago

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