vh0.6.5.1 import patch update!


vh0.6.5.1 - a pretty important patch (2025-01-01)

Membership notice: The Buy Me a Coffee member benefits have been discontinued

Known Issues:

*Console display doesn't start showing messages until after the main handheld settings have been initialized. However, you can still see all the messages in "<user>\Documents\My Games\Virtual Handheld\console.log"

Changelog Changes:

+Added social links to changelog header

+Now using plus signs to indicate features added, asterisks to indicate changes, and minus signs to indicate removed features (just like old changelogs from a game you might have heard of)

+Add an h to the v in the version number to make it vh because I can lol

*Switched to using descending date format for new changelogs

-Removed donation link from changelog header

Fixes & Changes:

*Fixed Handheld Settings failing to initialize when "Tap Controllers Together To Toggle Handheld" is turned off at startup, completely breaking the program

*Fixed plus and minus buttons allowing the slider values to go one extra interval outside of the intended range

*Fixed the unnecessary console log spam when "Change VR Resolution Scale When Handheld Is Toggled" is toggled when the handheld is disabled, as the user's SteamVR resolution settings are obtained only to be set again to the same values

*Fixed Bindings settings failing to initialize if "Enable Input Simulator" is turned off at startup

*Reverted "Enter Sphere Size" setting name on the backend for compatibility with older settings files

*Renamed "Enter Sphere Size" slider to "Enter Tap Sphere Size" and "Exit Sphere Size" slider to "Exit Tap Sphere Size" for better clarity on what the sliders are actually for

*Fixed inputs appearing on Input Visualizer when Input Simulator is disabled

*The controller tap sound has been moved to a separate audio source that is spatialized to the average position of the tap spheres when they enter each other, meaning that the sound of the controllers tapping will actually come from where the controllers tapped

*Controller tap spheres are now kinematic, which should hopefully mean less floating point weirdness and better performance

*Fixed sliders storing the wrong default value at startup

*Replaced "Enable Handheld" toggle with "Toggle Handheld On/Off" button

*Changed Nestorboy credit from "Logo Redesign, Programming Help" to "Art & Programming Help"

*Fixed capitalization of "ViGEmBus" (was incorrectly capitalized "ViGemBus")

-Removed donate and membership buttons

Files

vh0.6.5.1.zip 34 MB
5 days ago

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